![]() ![]() The two teams start on opposite sides of the map and must either destroy all enemies or capture the base. Only one neutral base exists in the centre of the map, which can only be captured if there are no enemy tanks in proximity to it. ![]() If the attacking team fails to meet either of these conditions before time runs out, the defending team wins. To win, the attacking team must capture the base or destroy all defending vehicles within a time limit. Similar to Standard Battle, but only the defending team has a base. If both bases are captured within five seconds of each other, or all vehicles on both teams are destroyed, the match ends in a draw. The first team to capture the enemy base or destroy all enemy teams wins. An enemy base can be captured by remaining close to it without being hit for a specified period of time. Vehicles are unlocked by playing through a technology tree - Playing a sufficient number of battles in a tank unlocks the use of a successor vehicle.Įach team has a base at opposite ends of the map. Tanks are arranged into tiers that pit them against their developmental counterparts, ranging from I to X. Self-Propelled Artillery and open-topped vehicles are also available in the game. The game also includes several tanks that only existed as prototypes or concept designs. Players can select the tank they command from a range of vehicles dating from World War I to early Cold War. The first team to destroy all enemies or capture the enemy base wins. Regular battles consist of two teams of fifteen players. ![]() Players have control over firing and moving their tank. The core gameplay involves taking command of a single tank and joining a battle on a randomly selected map.
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